If you look at the code, please remind yourself that all the code was done in the span of 3 w.e with no sleep literally in a dark basement. Jungle wave 17 That poison man is so hard to dodge and the traps are bull to if your trying to kill the big orc at the same time. I released this game 2 days ago, that's all my experience as a game developer. Please make sure you're playing the newest version as well, to the point where it honestly feels broken. No problem, also I can't seem to get the "Help Me" Experiment on FER. Thanks!You're the second person to suggest permanent upgrades. The previous points about frustrating elements in the game, such as dropping weapons and random drugs in vendors and Strength being too weak, are still being updated/removed. After you have found out how to get rid of one, they become pretty weak in my opinion. (And you don't come over as over-entitled. Please try the most recent version of the game. i thought it was a free game but from the photos i can see it's a quality game i think. The Visualizer package is used to see all the sensor info in real time of the game/nodes and the Controls package is used to control any node that has an actuator/controllability. but how long is the wait time for the load up? Buffout is already quite good in my opinion. There's one nelson animation in the game done by Jacky in an upside down fashion. That could definitely help your avid wanking. Adding a random element to it may be a bit too much. Is there an hound(since they're already in game)pregnancy content planned? As well asa item that restores you STR. I tried pacing my shots to my best attempt but hitting headshots consistently still seem virtually impossible. I was thinking in a similar direction. Follow the guide and let me know if you can run the game. The main server was also running a GUI that enabled the "game master" to see everything happening in the rooms as well as control any actuator remotely. Take your time, don't worry. I tried to implement this but it's more difficult than it may seem. I still have to use a macro to get out of grapple for some enemies. I will add this feature soon! Just kidding, your comment got me reading up on persistentDataPath. All pistols are pretty cheap too because I designed them to be weaker than the other types of guns in the game. (P.S. I'm sure you are well passed the point of taking suggestions for you're two upcoming levels but I also would be down for hypno stuff. But I love this game, and judging by the comments others like it too. Hmm interesting thought regarding the damage boost, I'll think about it.Thanks for your feedback. Is it the general gameplay of shooting and dodging, or the escaping of sex? so the doors need to be opened in a specific order and you know you're on the right track when with each successive card/number you see after opening each door, the character's attire you see in each scene is . Most people like FER stage the most. Shouldn't they take that down? Right around when starting on the FER stage I really solved some issues and started to create good pathfinding. I'moverwhelmedwithsuggestionsforthe game rightnow,I'mgonnagostepbystepandthe do things with priorityfirst, such as a Gallery mode. Want to know a fun fact? Gangbang scenes will be quite difficult to implement with the way I've programmed and designed this game. Captivity (18+) may contain content you must be 18+ to view. You've reached pretty good scores honestly. To be a bit more precise: this is the first game I've ever released.Stay tuned! Especially with all the different types of clothes that are around. Will check up on it soon, right now I'm going to bed. No dates, no release shedule, just a list of things you are working on or planning to do, roughly ordered by how important or sure to be added they are. You're not rude at all. Learn more. Are you sure you didn't move files around in the game folder? Finishing it all how do you get some of the experiments done like the face assaulted 25 times or the impregnated 25 times stuff without being mind broke? Kill x of y could also reward small perma upgrades like +10% damage vs them, Kill x with z weapon, similar, + % damage, or recoil reduction or discount at the vendor, A small one but not sure how difficult it would be to implement, a in-round pause with access to the options, audio, controls ect, I'm always forgetting a button. Also when you mind broke and restart in the bunker let us get out of bed quicker as having to wait about 15 seconds every restart is a bit annoying. Hi! so far is fun even if some waves seems quite hard. Transitioning from mouse on the side that is the direction the character is moving to behind the character needs a bit slower of a deceleration. It takes a good bit of time to design, draw, animate, program and build an entire stage with it's enemies. You do not have to listen to anything that i'm about to write as it is your game and don't owe us anything at all. This works as a normal catkin workspace that is used by ROS. Cunnilingus to the spider Queen, of course, is available, but this is a bit not what I want. The postal code that has a 5 in the middle goes second. Also, what do you think about opening up for players to add their own levels? I also advocate for more beast content, the knot status is prett hot stuff and hope we'll see more in the future). SORRYBOUTTHATClaim this code for 100 Knobs and 1 Revive I think I will remove this random element and just present all the drugs every time you enter the Drug Vendor, but limiting it so that you can only buy 1 of each drug every wave. mostly on the pace station level i think. Newstagesarecomingsoon though,staytuned! In Captivity you will: run, dodge, climb, shoot, kill, find and buy guns, inject yourself with drugs and expose yourself to hostile enemies to survive and complete challenges. grapple mechanics are a little unforgiving even on the new casual difficulty. Captivity is a new bloody horror experience featuring death, hopelessness and a tense atmosphere, it is up to you to escape captivity and deal with what ever stands in your way. Game 64,552 Vie I especially like the F.E.R. captivity game door codethe philosophical underpinnings of educational research. Does this mean you can't play the game? Kind words are very helpful and motivating to do more stuff for this game. You mean being able to just give up midway through the game cause you think you've lost? I need money I'm broke lol. That's why I don't want to reduce the rate at which the player gets fucked by Flies. Let Jackys scare you 6 times in a single game without a broken mind. If you are tech savvy, you can open up the save file and look for yourself hehe. i have lived in my area for almost my whole life lol. I like this game, and the update made it better. Download: Captivity Horror Multiplayer APK (Game) - Latest Version: 0.1 - Updated: 2023 - com.darkgames.Captivity - DarkGamesSCB - darkgamesscb.blogspot.com - Free - Mobile Game for Android Maybe in a future update. I can't really get pass round 15 due to all the robots doing good damageand having to make the choice of the drug shop or weapon shopnot both on that map. Thanks. Also, Space Station stage is quite linear with no vertical platforming. I personally have 3 or 4 level Ideas that I would like to make. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Yes it's annoying to start birthing/laying eggs in the middle of a wave. I am testing a wave cap for it as a couple of the other experiments have a wave prereq also. Interesting idea with the hatch thing, it could work. I'm just a programmer. Others can play just fine. Atleast, that was what I started doing when I was playtesting it, so I removed it mid-way through development. I think this is a common issue with antivirusses when it comes to games that are not wrapped by a trusted source such as Steam. and maybe have all items be in the store instead of random each round because RNG can fuck you sometimes. Notice that in the experiments tab the final experiment of stage scores is always 20 (Shack Expert, Cave Expert etc). --Controls: Move your character with the WASD keys. Also, such projects take way more time than a wave shooter, trust me. First i like to say that i really like your game and i'm just give my two sensein what i would like to see changed to help your game. Can you try to place the game folder in a different location? Do you know what can cause audio issues? A ton of Anaphrodisiac. Genre: Survival. Work fast with our official CLI. Maybe I'll add more full nelson in the future. Difficulty option sounds good. That's why Patreon is a bad idea I think. That sucks. You say you can't see the options menu? Are you sure you also reached the minimum required wave number? Game over and success with recapture as above. I'm gonna make the game a bit easier to play for normal other people.And holy crap you played for 8 hours straight? Wow, that forum got filled pretty quickly. The white android up top that comes alive after turning the switch on is also just for fun, no gameplay elements are involved.I 'm not sure what you mean with emergency end button. When I find a bug or when I have another idea should I comment on this one or make a new comment? Captivity is a new bloody horror experience featuring death, hopelessness and a tense atmosphere, it is up to you to escape captivity and deal with what ever stands in your way. I'm not sure if you're aware, but a lot of discussion about this game has been going on in the F95zone forums, just in case you didn't know or something. Are you playing the most recent version? Plus, metaprogression's all the rage, everyone loves it. I think the game is too difficult for alot of people too. Also don't forget Exposing by pressing 'S'.As for the code for the door: I can't give you that unless you send me your save file (don't lol). Probably due to futa-robots Well. Maybechange the 15 second invincible drug to not stun you as well. The "Jenny" kissing animation was awesome (especially the smooching part). If so: you can just exit to main menu and click play game again. (I care more about the game right now ;)). Basic Level Help: ----- The door codes are for the doors that you have to hit the little blue buttons on. were costumes reflective of elizabethan clothing? I'll try with both a fresh unzip and as admin, When ever I click on options it's just a blank screen with the same background as before, credits seems to be the only thing workin. And I'mgladyoulikeF.E.R,thatoneismyfavoritetoo! Will fix it in next patch. I am not lying that I would pay for a button or slider just for that singular sfx*Edit*Scratch that, the Master volume can be off and it still plays the fly sfx ahahaha. Sons of the Forest. Thanks for reporting!I'm not going to move the vendors closer I think. I really gotta say this game is quickly becoming one of my favorites, great job on this my dude. In my view it would be nothing but beneficial to have a Patreon, it would give you a good bit exposure than being on itch.io, and let people pitch in more consistently. Now i don't like how the later enemies can just make you drop your equipment in some of their grabs instead just let the player keep it as the active item at the time because it's annoying to have to pick it up in the middle of a fight then quickly switch back to it while dodging everything else only to get grab again and lose it once more. I will look into this issue as soon as I can. This game needs some lesbian love (even though futa's are sort of women too. I am just so exited, but I want some narrative. I couldn't even dream of my game growing so quickly. i made a account just to ask, after being bugged by this for a few hours. Futa's are fun. I'm way ahead of ya :).As for your creative ideas, they are pretty good but too vague. Make sure to play the most recent version, as a couple of (valid) points your mention here are already fixed/changed. lmao, thanks man. Maybe in the future.Gallery mode is not present. I would have just suggested a difficulty option cause my game doesn't save for some reason and it makes me restart but another way could be adding permanent buffs for completing experiments such as zombie II hunter makes you do more damage to them, dog toy makes them deal less lust damage or snack make you take less damage from bites. Captivity View source Most of the time, if Suki (and her allies) are defeated, the game will end. Captivity 0.1 APK download for Android. Something like the player being hypnotised from a distance, and her being forcefully made to walk towards the enemy with her arms extended like a zombie. I love where this is going, still needs some balancing here and there but overall this initial release offers more content than many other games that have been around for way longer without smelling greed too much. Chapter 5: Captivity. ..just checked my bank account. with an escape minigame attempt and a farmer guard on the other side of the barred door. Love the game btw :). I of course don't know how you made every thing but, Currently enemies have only one h-animation if it would be easy to add more than one you could see a Gangbang animation just as another animation where you check if gangbang compatible enemy is nearby and then chose this animation instant of the normal one. We had around 20 esp "nodes" all talking together over wifi by running ROS with its pub/sub pattern. Check the Data tab to see each enemy and their special attacks.- Maggots: same story as Flies. But that's kinda the point in my eyes. If so, could you list them, and any other potential fixes? Also maybe a place-able turret or something that you have to buy ammo for then run to it to reload it that takes a few seconds. I understand not having money, hopefully this game keeps gaining traction. Thanks for reporting the bug! There was a nasty bug that caused loading issues, which was fixed in v1.0.3. I don't even know what Patreon is like. Are you considering branching out to other platforms to advertise/create a presence? : Does the saving work, but just reset when closing and starting the game? Insert the codes into the matrix so it fits the second hint, and apply the calculations described in the first hint. I think that you can leave this as a gamemode as an addition, but make a full fledged adventure out of it Btw. I'm gonna take it slow and go step by step. The Specialty could be that they can tie you up with ropes like arms you can't use items/weapons or legs you can't move and you need to go through a mini-game(like escaping an H-attack) to get rid of them but you can getattackwhile doing so would decrease the amount of enemies a bit for that reason. Captivity. gone after 1 guy and after the first 30% is gone it like 40% the next time which you fuck after that no matter what. Each enemy has his own fetish. And there is an extreme lack of "emergency" end button of the level when already know that you lost. Captivity is a project to create an interactive room/gaming environment. When you buy a game on itch you get a link through which you can download new files for free for this product. Conan Exiles. Gallery mode? If the game can't save properly it should probably crash. or a secret? It will take a good bit of time to animate an interaction just for one specific and single enemy. Please try the newest version of the game. from this msg being sent, i started the game and new game about 2 mins before. Balance update is coming again soon, adressing Maggots, generator price and some other things. So. Follow your squad until you reach the prisoner containers. X-18 door code for CoC. Viewing most recent comments 285 to 297 of 297. Updated Captivity to v1.0.4 November 19, 2020 by Perveloper 6 #patch Added difficulty option. That's also why many people liked it. I wish you an easy work with updates, good health and hapiness! Anupdateiscomingoutveryquicklybtw,withmostlybalancechanges. Some commendably quick balancing there, had trouble getting to wave 10 on Shack previously, but Casual, I quit after 21? I do think this would benefit from some sort of persistent upgrade mechanic. Normal mode is the mode that the game always used to be, so nothing changes until you switch to either Casual or Hard difficulty. but on the other hand, its hard as fuck, my opinion as an avid wanker would be to add like an easier difficulty or a cheat mode, edit: oh shit, nevermind. I'm updating the game right now, and a new version of the game will probably be up in a couple of hours or tommorrow at worst.I got some homework and assignments to do for school too, so I hope I can find the time to do both. I'm gonna work on that soon!The content menu idea is very interesting. For players who just want to get on with the main story of Stray as quickly as possible, the Chapter 3 door code is 3748. That's also the reason why the options menu doesn't load properly. I won't spoil what's on the other side of it, but I'll just say you're not really missing anything. Embed Buttons To promote Captivity and grow its popularity ( top games ), use the embed code provided on your homepage, blog, forums and elsewhere you desire. I sometimes don't want to play Fullscreen (Maybe I am not the only one). Top cover girl and fashion model, Jennifer Tree has it all - beauty, fame, money and power. I encountered something like that in the past too but I thought I fixed it. The game is 2.5 days old and people are already so excited. Thank you all for playing! Thank you for bringing it up, it's a good change. As most people said, game is hard as balls, except the Shack, I was able to get all of the experiments there in 1.0.0 before trying another level and getting frustrated. (or harder for masochist())-I also have a few Stage/Enemy ideasI noticed that no enemies are normal Humans closest would be Zombies or maybe the Futabots. You're the second person to comment that. (no offense)And for the Gangbang I am not giving up that easily. The Specialty on that level would be that some enemies spray pollen witch when they hit you, make you extra horny witch means maximum libido is increased and libido increases slowly over time to get rid of it you could add an item or it has a timer. A tag already exists with the provided branch name. That's about 33% the reason why I released the game. A solution would be to use a different type of mini-game that doesn't require finger dexterity. Just be sure to communicate enough to your fans and they will be happy even if it a small update or just a "hi are you doing today" post here or there. High heels are a bit difficult to implement, considering they player skeleton needs to change in height, maybe in the future. ( one of the stiffness issues ). - Some way to restore Strength: I like the idea of Strength being depleted permanently. The game starting no more in Fullscreen :/ (sorry for my bad englisch I'm german). The two studied in the same university, but they never had any communication. Did you lose progress after updating? The idea came from the popular horror game "5 nights at freddy's". I highly agree with you. As their kidnapper drives them mad, the truth about their horrific abduction is revealed. The Weapons Vendor will remain the same, cause some guns are clearly better than others and I don't like the idea of just buying the same best guns every time you play. -I know getting knocked down is meant to be punishment for running out of health, but the recovery duration seems way too long imo, to the point where i had fallen on top of the pit to the right of the starting area on the FER map, the robots still had time to fall into the pit, climb 2 platforms and still managed to down me again before my standup animation had the chance to finish. I think there a bug to with the face hugger because the message to get rid of it wouldn't go away even tho i killed it then a new message for it would pop up the next time it happen and it started to block my screen plus i didn't get the hat for getting rid of it either. I think the payment never got through to itch. You obviously have a ton of talent but burnout is real. It's randomly generated for every player. If so, don't forget to copy your save file over the next time an update comes out. Maybe something like having infinite hearts. Maybe this is a bit annoying, cause drugs tend to get expensive the more powerful they are. Glad to see you like the game! Explore mines, collect ore, jewels and a stone key in each level. I managed to play the game and I strongly recommend to make a platformer game with some kind of plot. Mo Shaonan, known as a play boy, who often flirts with girls. Did you complete every single challenge already? So, pardon me if I am not. You don't like Patreon?I'm thinking about adding some sort of cheat mode, in which you can play the game with cheats but can't complete any Experiments.Gallery mode is on the todo list, stay tuned for it! I can't consistently work on Captivity, and that's why I don't expect consistent money from generous people. Thanks for your input! Mostof theweapons felt a bit weak after like round 10 unless you had the 50% damage perk with shotguns really fucking you due some being really slow to reload plus theenemies just being all over the place. I don't have concrete ideas atm for future stages, but there is a good chance more hypno stuff will be introduced. and if so can i have it/ had a hint where it is? Oh, that's not good. Look around with the mouse. It was still reliable enough to run the game over 2 w.e with around 60 people playing it and nothing breaking. Despite its cozy appearance, it clearly hides something sinister. I've been thinking of adding some sort of Gallery mode, but I've worked on this game for a while now and I just wanted to release it now. If I may chip in not a game, but a management suggestion: You should write up a roadmap. Use Git or checkout with SVN using the web URL. Cheat mode sounds good. First off: Thank you for playing my game and I really like to hear you are enjoying it!You make pretty good points and have interesting ideas.You're the second person who commented that the game is basically a bit too hard. are more maps planned for the future? Game starts fine, I can choose between the 3 options and quit, but options is just blank when I select it and when I start the main game, it just loads with the moving background. Other stuff like new stages and Gallery mode is way more important at the moment.Also, it's pretty hard to balance the sex escape mini-game. System Requirements Minimum: OS: XP (SP3)/Vista/Windows 7/Windows 8 Processor: AMD Phenom 9550 Memory: 2048 MB RAM Graphics: Radeon 4800 or gtx 560 Are you sure you didn't move files around in the game folder? Doing so we had to create a multitude of real life "modules" such as switches, automatic doors, locks, control panels etc. Any criticisms imo are heavily outweighed by how well done everything else is. I like the metal sound of the thrusting. First of allyour game is absolutely amazing that's why I want it to be even better.-I have a few ideas, most importantly I hope you know that you are not allowed to NOT add a Gallery, This game is to good not to have one, And or an Arena where you have no lives only Pleasure and Libido and you can spawn enemies yourself or with a wave system too but you can decide which enemies can spawn.-I think something like a content menu where you can toggle things like pregnancy or Futabots don't have a metal sound or dropping your weapon on some attacks would be nice so that every Player can decide how they want to play the game.-Gangbang is something I personally would definitely want, It fells just wrong when they are 20 Zombie or Flies(hope that's the English name) around you and only one is using you, but I saw that some else also recommend it and you said that it would be difficult to implement I can just cross my fingers and hope.-You already change the difficulty a bit which was definitely needed, will properly need further testing until it's good enough and while saying that difficulty settings for people how aren't so good at such game but still want to enjoy it wouldn't hurt. I would say that killing a boss gives an alternative way for players to end a level, and beating a boss would give the option to exit or continue and it can track how early the player beat the boss or how many times they beat the boss in a single run, stuff like that. I already knew that people wanted this feature, but it seems like alot of people really want this. So I'm gonna leave it as it is.Your turret idea is pretty cool. You got that link right after purchasing, and also to your e-mail account (maybe somewhere on itch.io too). It sounds like you're playing an old version. I think I will keep them as they are, but reduce the damage they do on attacks quite a bit. There's nothing to listen to in the PDA, no notes, and I've wandered around for 1/2 hour looking for . #lostlands8 #sandcaptivity #fivebnAn artifact found on Earth interferes with Susan's life and forces her to return to adventures."Lost Lands: Sand Captivity. I'm gonna think about this one and see if it won't cause problems/be overpowered.The wake up animation after returning to the bunker is maybe too long. Never think that you have to work on something like this or people will be disappointed/ mad at you if you don't update or something. Give yourself a break. Thats very weird. I think having permanent upgrades -- maybe tied to the experiments, if you wanted players to workfor them, or with a way to turn them off, if players want to experience the game with more difficulty -- would do the game a lot of good. I'm glad that me playing around with differentstuff is helping a lot but do remember that i'm a gamer that has played a lot of hard stuff and i got pretty good at dodging and reloading at the same time as well as finding out how to dodge each enemy hit box more or less by killing most of the enemies then just trying to dodge the different attacks at different times till i got good enough to more or less do it in the middle of a heated battle. Shen Mingrui, known as a domineering man, like Mo Shao Nan, he is also good at socializing, as long as he crooks his finger, women will come to him voluntarily. Could be fun. The game doesn't save? So the player opens the hatch and jumps down to the enemies.What do you think? The game looks very interesting.. if you ever decide to compile for linux I'll be happy to test it.. apart from that: keep the good work up! I'm gonna look into how to fix this. Continue reading Updated Captivity to v1.0.3 November 19, 2020 by Perveloper 3 But again, with the way I've built AI and stuff, it will be quite difficult to implement this. I didn't even realise this was a thing. For the gallery, you can make rooms with enemies and a hatch above the rooms. I think that having somearmor/ more HP/ being able to get enemies off you quicker/ maybe take away STR all together,should be the first things to fix because i don't know about you but most people just can't spam the buttons that quickly without like 30% of your STR. Great game, payed a little extra after messing around with it. Captivity is a project to create an interactive room/gaming environment. It's the one with the computer and wardrobe. At the moment the cash value is "vulnerable" to cheat engine, something to note if something like that bothers you - tested to try out some of the more expensive vendor items. Captivity is an adult, erotic action game in which you need to fight waves of sexually driven enemies. Hmm that's weird. Developer/Publisher: New Worlds Games. I personally enjoy the cave and space station enemies the most because I'm honestly into it, but I feel there should be a warning for bloody effects in the animations which weren't given when I first started to play this. This sounds like an itch.io thing, I don't think I can help you. If you don't want to work out the door and simply want the answer, here it is: Door code solution: 1966. If I were to count all the good ideas and changes everyone has suggested here, it's probably going to turn into a list of a 100 things to do. A brothel mostly female enemy for some lesbian time. A really thick Jungle with Tentacle plants what they would to is obviously. I know I have had them scare me 6 times Is it a typo, or is it bugged? Maybe I will add that. you just did, lmao. I like hyonosis stuff too. But thats way too hard lol. We wanted to recreate a similar gameplay but in real life. Grab the ammo box in the upper-right corner of the first platform before moving on to the upper platform to trigger a cutscene. I have playtested this game all by myself cause I am not a studio, just a one man developer. But I wonder whether most people are interested in completely customizing their player experience or not. I did this on purpose cause I don't want people to play the game while crouching 95% of the time. More content soon! All these enemies have such a potential for an adventure platformer that it makes me sad. do timmy's parents care about him; captivity game door code. If that's so, follow this guide: https://smallbusiness.chron.com/make-norton-permanently-ignore-file-68725.html. Maybe there's been a patch since I've posted this that fixed the issue I find with it.