Of those factories, only 76 are civs and you have no trade. Valve Corporation. In this case, you want every division you send to be fighting. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide So you just dont need to take Molotov-Ribbentrop Pakt. Do I need to mass upgrade my railways and build depots too? (support,medic,reckon,engineer,radio as support.). The only exception would be if a 14/6 kept infantry from piercing you. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. How many Hoi players can say the same? Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! Micro the whole time. Engineers are always good, especially if you have them upgraded for river crossings. Soviet Union Guide - Defense in Depth : r/hoi4 - reddit For volunteers, it's different because you're capped on the number you can send. It is only visible to you. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. Hearts of Iron IV Soviet Union Guide World Conquest R56 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. Additionally, you should never build level ten land forts, as the AI will not attack them. This item has been removed from the community because it violates Steam Community & Content Guidelines. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. The Hearts of Iron 4 Soviet rework is so big it needed its - PCGamesN Hi, thanks for the comment. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Hearts Of Iron IV: Soviet Union Guide - KeenGamer Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. Then add 2 points reliability and save XP for tanks. Easy to Learn: Tracer - A Comprehensive Guide! If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). Comprehensive Spell guide to Magicka 2 AGAIN! You can find part 1 here, part 2 here and part 3 here. Press question mark to learn the rest of the keyboard shortcuts. I deleted some and converted others to 2 width edit templates. In today's video I'm sharing with you my strategy for beating Germany. Create an account to follow your favorite communities and start taking part in conversations. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com Guide - Steam Community Additionally, a 20 width variant is viable since it is a defensive unit. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. Please see the. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Reddit and its partners use cookies and similar technologies to provide you with a better experience. America didn't intervene. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. Finally, tanks. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. Variants: The ratio here can be toyed with quite a bit. HOI4 Soviet Union Guide time. All rights reserved. Fix your eco, the rest will be much better. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Therefore, lets proceed into the guide. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Support artilleries don't hurt, if you went SF. For HT conversion, I will directly convert my volunteers into heavy tanks. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. 2019-09-04, 6:22 pm. How do you get so much army exp so early on? Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". First just build civs in Moscow and Kiev, and try to go War Economy. Socialism in One Country10. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Support Companies: Same as heavies when you don't care about armor. Soviet Union - Hearts of Iron 4 Wiki - Paradox Wikis And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. ! 148. r/hoi4. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. I particularly like ideas 1 and 4 and will look into writing these at some point. With 7 soldiers and 2 artillery for the infantry. 556. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. The individual tanks have 200 armor and 100+ piercing, and I . Great guide, I like it a lot. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. Firstly, how many divisions have you got? Contents 1 Geography 2 Events Seems to follow a lot of the principles I see happen in vods and stuff of mp games. But that doesn't mean medium tank Soviets isn't viable. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. Steam Community :: Guide :: How to Form the Soviet Union in Kaiserreich The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. In terms of the order you should do your national focus tree, here is what I have found works best for me. Max the infantucture in those zones or build civs in those zones. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Please note, Ill be updating this onto current and new guides as well. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. Then you tripled down on this and built forts and state AA, a complete waste of construction time. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. Spain was capped at 5 last patch because of the amount of territory. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Soviet Union, as one of the seven major powers, has a unique national focus tree. Also, let me know what nation you would like to see in my next guide in the pool below. What do you recommend by the bunkers lvl 5 max with anti air and radar? Welcome to the fourth installment of my division template guide! The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. 8:1 casualties and Germany capitulated in 1944. IT'S DONE. A mysterious list, a small Hungarian town, and unimaginable horror. JetBooking for Elementor | Comprehensive Guide. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. Ok, lets look at the Focus Tree. Next up, you have to figure out what ratio to use. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . New comments cannot be posted and votes cannot be cast. But there is one challenge every Soviet Player must go through - a Purge. I ended up putting my entire army on aggressive and sitting back to get some fresh air. It is only visible to you. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Logistics are also useful in marines. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. I even racked up the army buffs, my supply is good, and Im using the big guns. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). This is so youre not totally unprepared when the Axis invaded you in 1941. Hello Tomorrow! - Wikipedia Privacy Policy. Thanks for the post. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. and our Also you can use cas to bomb supplies and this will cripple the germans. Always check the Allies for licenses like for CAS or AA-guns! After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Hope this was helpful, as always! However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. No Step Back - How the hell do you ussr?! : r/hoi4 - reddit Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Might be too much just for sp but it's better than not enough info. This is what they should look like: Lets look at the variants you should aim for. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. I've been leaning away from conversion. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Sorry again for the late reply. Support companies should be engineer, AA, arty. Shock Troopers. Begginers to. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Ah, the Soviet Onion. I got it by accident because I lost to Germany. Transport to have bread and fish rain down onto your men.. also guns. Free trade and tank designer will help. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. Less micro than 1 division per tile and helps prevent encirclement. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. The Centre5. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. You have a couple of different infantry templates but they're all not good. Movies. Is there any nations you would like me to do? This will be later referred. YOU ARE A MAGNIFICENT SOVIET ONION! Addressing Interwar Affairs3. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. ago. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. So, what are you waiting for? In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS!
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